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About Me

Dark Souls Restoration Project

For the past few years, I’ve been working on an entirely new Dark Souls DLC featuring new areas (using unused assets from Bloodborne and Dark Souls 2 cut content), original NPC questlines, weapons, spells, and a vision focused on restoring the spark lost during the rushed second half of the original game.

Some of my other modding projects include a lighting system for PTDE edition darksouls and more

Before After
Before After

Everything is still in active development

Repositories

Honeymoon
An Emacs-inspired C++20 terminal editor. No Lisp. No bloat.

IRAnatomy
Exposing LLVM’s optimization pipeline via IR snapshots, SSA transformations, and CFG visualization.

nix-dotfiles
NixOS setup with Niri + Hyprland, Quickshell and Home-manager

Portfolio Website
Personal portfolio & blogs

AETHERION
A raycaster engine inspired by DOOM.

AFL-exercises
Coverage-guided fuzzing experiments using AFL++

JuliaScope
Multithreaded subdomain enumerator written in Julia

Clair-Obscur
Featuring Lune :3

DS_AnorLondoLightFix
A mod to restore and enhance the lighting in Anor Londo.

Thalix
Thalix is a high-performance process management and memory editing toolkit

God-of-War-Ragnarok
Cheat Engine Scripts & Tools for modifying the single-player experience.

Theia-BC
A K-Nearest Neighbors (KNN) classifier for breast cancer diagnosis.

Rustflakes
Rust project with Nix flakes for multi-target cross-compilation & Docker

CTFs
CTF writeups :3

modern-cpp-workbench-starter
Modern C++20 starter kit with CMake + Conan, sanitizers, and a template playground.

SoftBoot
A minimal x86 bootloader from scratch.

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